MakeIt4Me gives your AI agent direct access to your open SketchUp session. Build new geometry based on your site photos, modify existing models, swap materials across hundreds of faces, or automatically screenshot your designs to send to contractors. The agent sees the viewport, checks its own work, and you stay in control. All through regular conversation.
Already bought it? Re-download or update →AI agents like Claude Code, Codex, and Cursor work through a chat window, like texting an assistant. You describe what you want in plain English, and the agent does the work for you. It can open files on your computer and use the apps you already have installed.
MakeIt4Me extends this to SketchUp. Anything you can do in SketchUp, the agent can do too: drawing, pushing and pulling faces, moving components, applying materials. It works inside your open SketchUp session, looks at the viewport to check the result, and keeps adjusting. You watch the model change in real time and jump in whenever you want to steer the direction.
Here's what a typical interaction looks like:
Describe a structure and the agent blocks it out: walls, roof, openings, named components. Get to a react-able model in minutes instead of hours, then take over and make it yours.
Swap every material in a model. Rename 200 components to match your spec. Add edge banding to every shelf in a cabinet assembly. The kind of work that takes an hour by hand takes one sentence.
Point the agent at site photos, floor plans, or reference images on your machine. It reads your files, understands the context, and builds geometry that matches materials, proportions, and site conditions.
The agent sets up named camera positions, applies styles, and saves them as Scenes you can tab through. Go from model to client presentation without touching the camera.
Need to show a contractor the build order? The agent walks through your model layer by layer, showing and hiding components in sequence, and captures a screenshot at each stage.
Your open model is the testbed. The agent writes Ruby, runs it against your geometry, sees what changed, and iterates until the behavior is right. When you're happy, ask it to package the code as a .rbz extension anyone can drag-install — no Extension Manager round-trips while you're still iterating.
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SketchUp's built-in AI is single-shot. You describe something, it generates one result, done. MakeIt4Me works in a live loop. The agent works inside your open model, sees what changed, and keeps going until it looks right. It also goes beyond generating new geometry. It can modify existing models, batch-edit materials, rename components, and work from your local reference files.
Think of it as a bridge between your AI and SketchUp, with intelligent skills baked in so the agent uses SketchUp efficiently. It gives AI coding agents like Claude Code full control over SketchUp Pro or Studio. Build new geometry, modify what's already there, swap materials across hundreds of faces, or generate from your site photos. The agent sees the viewport, checks its own work, and you stay in control the entire time.
Yes, both. Any version of SketchUp Pro or Studio from 2017 onward should work.
SketchUp Free (web) and SketchUp Go don't support plugins. You need the desktop Pro or Studio version. A free trial works too.
The MCP tool can be installed in any agent that supports MCP — Claude Code, Cursor, Windsurf, Gemini CLI, and more. The Skill files follow the Agent Skills open standard and work anywhere that format is supported.
Note: installation is currently easiest with Claude.
No. MakeIt4Me is a bridge between SketchUp Pro or Studio and your existing AI agent. You'll still pay Anthropic, OpenAI, or whoever provides your agent separately. This way you stay in control of your AI pricing and privacy — pick the model and plan that fits your work, and your prompts and model files go straight to the provider you already trust.
No. One-time payment. Updates are free forever. Re-download the latest version anytime from your Lemon Squeezy receipt.
No. Think of it as a very fast assistant that handles the repetitive or tedious work: blocking out geometry, batch-editing materials, renaming components, generating from reference photos. You guide the design, make the final calls, and take manual control in SketchUp whenever you want.